I decided to recommend some books to anyone who has a hobby of reading anything besides manga or gaming magazines...
Epic Fantasy Authors
Michelle Sagara West
Stephen Erikson
Anne Bishop
Holly Lisle
Jane Lindskold
Stephen Brust
Epic Fantasy Books/series
Malazan Book of the Fallen series, by Stephen Erikson
The Sun Sword Series by Michelle West
The Chronicles of Elantra by Michelle Sagara
The Firekeeper series by Jane Lindskold
The Matrin Novels by Holly Lisle
The Vlad Taltos books by Stephen Brust
The Black Jewels series by Anne Bishop
Urban Fantasy Authors
Jim Butcher
Jennifer Estep
Sergei Lukyanenko
F Paul wilson
CE Murphy
Urban Fantasy series
Dresden Files by Jim Butcher
The Elemental Assassin series by Jennifer Estep
The Night Watch series by Sergei Lukyanenko
The Repairman Jack series by F Paul Wilson
The Urban Shaman series by CE Murphy
The Negotiator series by CE Murphy
Sci-fi Authors
CJ Cherryh
Sci-fi series
The Foreigner series by CJ Cherryh
Special recommendations: I in particular recommend anything by CJ Cherryh and the Malazan Book of the Fallen, for those who want food for thought. Cherryh's gift for creating stories of interaction between races and her thoughts on the formation of language and the effect sentient beings have on it and vice-versa are really fascinating. With Stephen Erikson's Malazan Book of the Fallen, you have a series that shows all the best and worst of what people are capable of, inspiring you and throwing you down in the mud at various points, while reminding you constantly that the characters are in the end, flawed beings, no matter how powerful they might happen to be. Think of Glen Cook's dark military fantasy born from the tales of Vietnam vets combined with Eddings-style humor (at times) and Martin's tendency toward creating a world that is utterly merciless to even the most important characters in the story and you'll have a shadow of an idea of the complexity in those books...
Monday, April 18, 2011
Thursday, April 7, 2011
Review: Coμ - Kuroi Ryuu to Yasashii Oukoku

Synopsis: This story centers around Mizuwa Akihito and his Comyu, a group of five people, a chibi-gangster, a wannabe defender of justice, a perverted maid, and a loli otaku. Together, they control the black dragon Babylon and are thrown into the confused situation of Takakura city's supernatural underground, where young people of all types have been given control of similar monsters by the mysterious Shoujo A but are given no accompanying purpose or direction for the use of the power they have been given. Further, the discovery that the destruction of an Avatar results in the deaths of all those connected to it, regardless of whether they are present when it is summoned or not, forces the rather rag-tag group into a closer association than would have been possible otherwise. Add to this Akihito's acid-tongued childhood friend, the 'black witch' Hinaori Kagome, and you have a recipe for a truly fascinating story.
Plot 10/10: The setting of this story is really well-done, and the themes, such as what happens when someone is given immense power without any purpose to use it or the maturity to not use it, are fascinating in and of itself. In addition, the psychology of the protagonist, Akihito, and his personal philosophy add even more flavor to an already interesting plot with powerful characters that leave a strong impression upon the player/reader. Kagome's and Hisoka's paths in particular leave a strong impression, with Kagome's being the climax of the entire game. The pacing for each of the paths is very well-done, with the plot-twists and developments feeling quite natural and the final (Kagome's) ending leaving the player with a definite sense of satisfaction.
Visual 9/10: As can be seen in the picture above, the character designs and cgs in this game are striking. The expressions for the character models also vary in a pleasant way from the generic types that usually end up pasted on character faces... in particular Kagome's sneer and Benio's deredere face are well-worth remembering. In addition, the designs of the avatars, especially ones like Babylon, Sting, and El-Elaila are quite detailed works of art.
Sound 9/10: The music in this game... to say that it is easy on the ears is an understatement. Shoujo A's/Sting's theme in particular stands out as reminding me heavily of Lilium from Elfen Lied for the choral refrain and the general atmosphere. The character voices are each well-suited to their characters, with Itsuki and Kagome standing out from the crowd to burn themselves into the player's memory.
Overall 9.5/10: Easily one of the best VNs I've ever played and a personal favorite, it holds true to the best of Akatsuki Works games, with an underlying philosophy of moral relativism and a rather harsh, cynical outlook on the world in general. With the addition of its rather brutally blunt portrayal of the extremes of human nature when it comes to the use of power beyond an individual's capacity added in, I don't think I'll ever forget just how much of an impact this had on me. The visual and audio aspects of the game serve to enhance the story greatly, living up the quality I've come to expect from this company, and I really am glad I went back and played this a second time.
Labels:
akatsuki works,
comyu,
dark vn,
eroge,
fantasy,
fantasy vn,
monster summon,
philosophy,
superpowers,
visual novel
Sunday, February 6, 2011
Review: Draculius

(Because VNDB's description is pure bullshit, I guess I'll have to make one this time... mendokusai)
Ogishima Jun is a beautiful (as beautiful as any woman) young high school student, going to school every day with his childhood friends, a politician's son with a sunny smile and a black personality, and a cross-dressing boy with a tanuki's face. While he doesn't particularly enjoy living alone, Jun is more or less used to it, so when a blonde loli with red-tinted violet eyes in maid's clothing comes knocking on his door, telling him that his long-lost father was a vampire prince and that he too will eventually awaken as one... and that she is to be his maid, he is understandably disturbed. This experience eventually leads to his headlong dive into the world of vampires, where darkness rules and vampires seem to be around every corner...
For the first time, I'm going to go ahead and introduce the characters, simply because this game left such a strong impression on me that I went back and played it through again after having completed it once, back in July.

This is Belche (Welshalant D Annoyance), this story's resident loli, and perhaps the second most unique character I've ever encountered in a vn. To Jun, she serves in a lot of different roles, though her basic role is as his mother/mentor in the vampire world, advisor, and the trump card that, if he pulls it out, will be able to solve any problem or resolve any catastrophe. Absolutely devoted to family and utterly ruthless with anyone who threatens it, she is the ultimate maid, as well as Jun's first kenzoku (servant vampire). Her unique Moon Ties ability is 'Dead Copy' which allows her to make an imperfect copy of any matter whose molecular structure she has memorized from any matter available. (turning a microwave into pasta, transforming sports drinks into replacement skin for a wound... and more)

This is Rika Pembleton, the trigger-happy vampire hunter who is sent to observe Jun for signs he might be dangerous to humans. To be blunt, she's a straight out tsundere, with an emphasis on both the 'tsun' and the 'dere'. Nonetheless, once you've seen Jun tease her into a rage a few times, you'll find yourself liking her, despite her archetypical personality.

This is Rian, who is sent as a potential fiance for Jun by one of the branch families of Jun's own vampiric bloodline. A bit of an airhead, with an arrogance and callousness towards humans that is a bit startling in comparison with her bright and sunny exterior. Despite lacking common sense and being a bit of a fool at times, she really is intelligent, which saves her from being just another annoying airhead with pale hair. Her Moon Ties power allows her to control the minds of others, as well as erasing their memories and other such convenient mental fiddling, and she has no qualms whatsoever about using it.

This is Zeno Jailburn, Rian's kenzoku and a member of the Jailburn clan of Lycans. Absolute loyalty is her strongest characteristic, thus being the first thing that comes to mind when I think of her. However, the way she fiddles with Rian, tricking her into acting like a tsundere and making fun of her while at the same time seeming perfectly servile is absolutely hilarious, and makes almost as much of an impact as the pic above. Her unique Moon Ties ability allows her to liquefy and take on the forms of other people at will.
Some notes...
This VN, unlike most, does not have unique paths for the various heroines, but rather a true path (that also happens to be a sort of harem path) and a sort of joke path centering around Rian and Zeno, where nothing really gets resolved when it comes to revealing mysteries and getting to know the characters.
Now, to the review...
Plot 9/10: This game's plot really is superbly written. The characters each leave a strong impression, with their wacky antics contrasting strongly with their reactions during times of crisis (with the exception of Misao, who is always a hyperactive idiot). Jun's personal journey, as his experiences send him deeper into the darkness of the vampire's world, is powerful, giving you a strong attachment to both him and the characters that accompany him along the way. In addition, the pacing is virtually perfect, never rushing you but never allowing you to grow bored with pointless lulls in the action either. There are few scenes that might be considered wasted if you head straight down the true path. The only reason I didn't give it a ten out of ten is because of the joke Zeno/Rian path they tacked on in such a halfhearted manner.
Visuals 8/10: As you can see above, the CG's in this game leave a strong impression, in particular the bloody ones... I am in particularly fond of all the CG's involving Belche or Zeno, as I inevitably end up staring at them for some time, pausing my progress through the story. As an example of what I really love about the character designs, I would mention the way they did Belche and Xeno's eyes... that faintly inhuman appearance to them (even aside from the color) that inevitably reminds you that they are 'alien' on some level, even during the most everyday of scenes, is striking.
Sound 9/10: I absolutely adore the music in this VN... The choral/guitar bgm they use for the sad scenes I ended up downloading and listening to while I write, and the humorous bgm they use at the title screen makes me laugh every time I hear it come up. As for the characters' voices... They all really are excellent, the performances and intonations for the characters suiting their personalities perfectly. In particular, I found Zeno's voice and speech patterns remaining in my memory, because of all the hilarious scenes associated with it. In addition, the contrast between Rika's 'tsun' and 'dere' speech patterns is so striking I actually break down and laugh just thinking about it sometimes.
Overall 9/10: Overall, this is one of the best VNs I've ever played and one of the few that I regularly get an urge to replay. Just about every aspect of this game is near-perfect, with only the pointless Rian/Zeno path serving to stain the experience. I really recommend this to guys who are interested in vampires and tired of the cheesy crap that ends up in American TV and books... I can also recommend this to fans of dark vns and vns with heavy philosophical undertones, as well as ones where the characters change significantly as part of the story's progression.
Labels:
action vn,
dark vn,
draculius,
eroge,
fantasy,
fantasy vn,
magic/esper powers,
review,
vampires,
visual novel,
vn
Thursday, February 3, 2011
Review: Bloody Rondo

This is the first game by 3rdEye. Shinkurou leads a double life. During the day, he leads a normal school life with other students, but when the sun sets, he heads out to the town to hunt the vampires that have slipped in among humans. One night, he comes upon a girl surrounded by vampires. He takes care of the vampires and takes the fainted girl to his home. However, he soon finds out that she isn’t human. How will a vampire hunter like Shinkurou deal with Luna, the last vampire princess who doesn’t know much about humans at all? An action-based game featuring vampires (including man-made ones), lycanthropes and vampire hunters.
~Description taken from VNDB
Plot 7/10- As vampire stories go, this was far less cheesy than the crap we tend to see coming out here. The protagonist, Shinkurou is a bit of a stick in the mud, but his calm manner is a nice change from the hot-blooded protagonists that tend to rule the action vn genre. As for the plot... I find myself complimenting the plot for not going in the exact direction I expected in most cases. This game never fell into the trap so many eroges do of the plot becoming an excuse for the love story, or the trap a lot of action vns do of the story becoming an excuse for the action scenes. That said, this story has its share of flaws. In particular, Alice's path was a bit of a stretch, with some serious inconsistencies in the ending in particular. However, despite the slip-ups, the writing for this story is quite good and I find myself looking forward to future efforts by this company. This story's weakness would have to be the fact that three out of the five heroines are idiots. Well, with Lynne, it suits her character, but with Rinko and Luna you have to wonder how they survived long enough to meet the protagonist... In addition, the attempt to make at least part of the game a 'gakuen drama' was rather poorly thought out in comparison with the darker portions of the story. Shinkurou being a freelance vampire hunter, a private detective, and going to school at the same time is not a believable setting, no matter how you look at it. For similar reasons, some aspects of the story might grate on some people, even though the overall effect of the plot is pleasing. I will say that in comparison to Luna's path, the other paths are a lot shorter, but that doesn't actually seem to cause any problems with enjoying them.
Visuals 9/10- As is seen in the pic above, the cgs in this game are quite excellent, and I found the character designs to be well-suited to the personalities of the characters involved. Francisca in particular... leaves a strong impression due to the gap between her outward appearance and her expressions/personality.
Sound 8/10- I took some points off of this section because the music itself is really generic as vn music goes, but since it is used appropriately, I definitely give this eroge's sound a passing grade. The character voices are very high quality, and some performances will leave a definite lasting impression for some people (Lynne's and Sayaka's in particular come to mind).
Overall 7.5/10- For vampire lovers, I can honestly recommend this eroge without reservations. For lovers of action eroges... a decent enough choice. For those seeking comedy/slice of life I can't really recommend this though. Overall, this is a decent eroge that I found to be worth playing, and the plot is good enough overall that it will remain in my memories for a while at least. I'm pretty sure people that go in expecting something extreme will be disappointed, as that was my biggest disappointment with it at first, but once you get past that disappointment, this game is quite enjoyable.
Labels:
action vn,
dark vn,
eroge,
fantasy vn,
vampires,
visual novel
Monday, January 31, 2011
Review: Gokudou no Hanayome

The story of this VN focuses around Gokudouin Yuuichi, the successor to the head of a yakuza family whose power and influence spread to all corners of the world at one time, but is now greatly weakened due to the long period in which its leadership has been left to substitutes. Yuuichi, who had pretty much assumed that he would continue to live a normal life, is one day visited by a young woman, Habutae Asahi, who proclaims that she has come to marry him and help restore the power of his group in order to stabilize the underworld, which has become chaotic due to the void left behind by Gokudouin's growing weakness.
Plot 5/10- I could say a lot of things about this VN's plot... but to be frank it is really unbalanced. While the concept itself is interesting, and the characters are - mostly - decent as heroines go, the game is a drama/action/comedy that leaned a little bit too much toward the comedy portions, even at the parts where it should have been most serious. In particular, Amelia's path is ridiculous (as is her extremely annoying character). Of course, there were redeeming factors to the plot... in particular I was fond of the over-the-top fight scenes with the girls smashing their way through all enemies that dared to stand before them. However, the ridiculous aspects ate away at the parts of the story where it should have gotten down to business, making it difficult to hold a proper sense of tension, even when it really, truly felt like you should.
Visuals 9/10: Have to say I love the character design and artwork in this VN. I would even go so far as to call certain CGs - since I avoid major spoilers by policy, I'll leave it at that - were masterpieces in and of themselves. I really have no complaints at all about the visual aspect of this VN and would even go so far as to praise it without a bit of restraint.
Sound 8/10- The music in this game... made me really want to give this a 10/10. I'll still be recalling certain bgms years from now. However... the places where they use some of the songs are kind of inappropriate, and so I had to take points off for that. In particular, their overuse of my favorite theme - a really solemn one that brings a tear to the eye and seriously touches the heart - got used at a lot of inappropriate points. To be blunt, it didn't get used during the solemn scenes and made appearances in a lot of the h-scenes. When a cheery song flashes during a scene that needs a song meant to draw tears from your eyes, you are definitely going to feel something is wrong.
Overall 6/10: Overall, this game had enormous potential, with the concept of restoring a great yakuza family to power and the encroachments of a mysterious new force in the underworld... but it tried too hard to be funny at all the wrong points, inserting absurd story elements at points where they could only get in the way. From a visual and musical perspective, it is an excellent game. Which just makes it unfortunate that the story lags behind far enough to drag the rest of the game into the dirt.
Labels:
action vn,
eroge,
fantasy,
gokudou no hanayome,
review,
visual novel,
yakuza
Saturday, January 22, 2011
Review: Ikusa Megami Zero

After fierce battles between gods, two different worlds joined to become a new one. Celica was born there and to protect innocents, he battles against monsters as a paladin of Barouhart, god of storms.
With a clear sense of justice and great skill with the blade, some call him a Hero. However after he meets a wandering seeker of knowledge and is tasked with purifying an ancient evil artifact, he begins to question his beliefs as he is drawn and more into events involving ancient prophecies, ancient gods and demon gods.
This is the prequel to the Ikusa Megami Series and covers the events that led Celica to be known as a God Slayer.
~taken from vndb
Plot 8.5/10- This is only my second rpg/VN and I have to say it is the best choice I've made in a while for games to play. Celica's meeting with Satia and the series of events that follow, full of love, hate, idealism, religious zealotry and all the other follies of human existence make this a truly interesting story, even for people who haven't played the other games (which I haven't, yet). For those who want an epic fantasy rpg story done in eroge style... this is probably one of the best choices you could come across. Unlike most VNs, I can't say I liked this because of the protagonist... rather it was the characters around him and their reactions to him that made the story flow so well. The greatest weakness of the story though is the sheer emotional impact of the end of the first part of the game is so overwhelming that what happens in the rest of the game just can't match up, except from an intellectual point of view.
Visual 9/10- Really, the visual quality of this game is so self-evident I almost couldn't bring myself to rate it. If there is one part of this game's visual aspect I didn't like it was the way they made the battle system look, with your attacks hitting a card representing the enemies rather than directly striking the enemies themselves... however, as that is a personal aesthetic preference, I don't think it should effect the rating I give this.
Sound 9/10- The music in this game just screams 'jrpg!!!' to you the second you start it up... and that is a good thing. For those who are sick of rpgs where the music is overblown and doesn't engage your emotions with the scenes you are watching, this game is an excellent choice. In particular, certain of the combat and dark scene bgms are really striking and will probably remain in my memory years from now. The voices were all very well fitted to the characters, with no real irritating choices to grate on the ears, so I can recommend this on that count as well.
Gameplay 7/10- Similar to old favorites like Grandia, this game uses a skill system where you gain the next level of any individual type of skill by using skills from that type over and over again. However, because of the sheer length of time it can take to say... max out your basic weapon skill (to let you use the ultimate weapons) or Rita's Ice magic... this can be an incredibly tedious process. For those getting new characters, be certain to set their advancement paths to what you think they should be used for or it'll automatically try to turn them into pure attackers... which I didn't figure out until the game was two thirds over so I had a pure mage character who had ended up focused entirely on physical strength...lol The battle system itself is a relatively standard one where your attacks and skills require a certain amount of time to build up and be unleashed, then a cooldown time afterward before that character gets a turn again. Because of this, the game can easily be interpreted as trying to force you down a certain path from the start for each individual characters, as some skills and attacks have really, really long cooldown times. (Rita's spear skills, for all their attack power, have such a long cooldown that it almost isn't worth it to max them out).
Battle screen

Celica's advancement screen

Unlike the others, you direct how he gains levels by actually putting the points into specific parameters. In my case, I just leveled them equally as I went, which worked out really well in the end, as he became an all-around powerhouse.
Other characters' advancement screen

With the other characters, you simply set a general path for their parameters to grow, and they automatically grow that way as long as you don't change it. Circle inside a circle is intense focus, circle is average focus, triangle is less focus, and x is no focus.
Overall- 8.5/10- Overall, this is one of the best rpgs I've played in the last few years... which is ironic, considering how many big-name games I've played during that time. For those looking for an eroge/rpg combo to play, I highly recommend this to wash away some of the truly foul rpg experiences of the last few years.
Labels:
action vn,
dark vn,
eroge,
goddess,
Ikusa Megami Zero,
rpg,
swords and sorcery,
visual novel
Monday, January 17, 2011
Review: Heliotrope- Sore wa, Shi ni Ataru Kami no Ai

There is a mysterious phenomenon that some people are given a divine power, but also given a terrible curse that will eventually claim their lives. Yashiro, the protagonist, has been living in despair for the half-year since his parents and little sister vanished, leaving him believing they abandoned him. One day, on the beach at night, he meets a talking starfish and suddenly finds himself falling into the ocean, where a girl gives him the sword, Laevateinn. Like this, he gets involved in a battle involving a mysterious island that will decide the fate of the world.
~Modified from the vndb summary
Plot 6/10 (if you hate self-pitying protagonists as much as I do) 7.5/10 (if you can stand self-pitying protagonists)- The plot of this story has a really great premise, with the world being protected by a system that takes a single Shingansha (the magic/espers of the story) as a Sacrifice that protects reality from the effects of human emotions. Unfortunately, it is harmed both by its hetare protagonist, who is driven to suicidal thoughts by relatively minor matters and doesn't seem to ever really get his act together, and terrible pacing at the beginning of the story, where you are thrown into the action without a chance to get to love most of the characters. The three heroines, Yuzuka, Mitsuba, and Iris are amongst some of the better ones I've encountered, with Iris' story in particular drawing in the player's emotions strongly. Unfortunately, due to the pacing problems I mentioned before, the story often feels rushed, to the point where you have to almost wonder what the hell is going on.
Visuals 8.5/10- I really, really like the visual style of this VN... the character designs, the action CGs, and the backgrounds are all really well done, leaving a strong impression on the player. I really can't name any part of the visuals I didn't like, to be honest.
Sound 8/10- For the bgms in this story, I'd love to give this a 10/10, but the voices during certain scenes (Mitsuba's voice when she goes psycho) are a little annoying.
Overall 7/10 (if you hate weak-willed protagonists) 7.5/10 (if weak-willed protagonists don't bother you)- Overall this VN is one of the better ones I've played recently, despite certain weak points in the plot and with the voices. I'd definitely recommend it for someone who wants a quick, dark story with a set of characters that grow on you (if you can get past the game's rather abrupt beginning).
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